far cry 5 whitetail bunker location

Look for the counter and the note is found beside the cash register. Do not hurry with reaching the bunker, because you need to have an access card to get into its secret room. You will have to climb a bit - remember to use the Grappling Hook and to climb on the ledges with blue ropes. Reach Dansky's Cabin located in the western part of this region (see the picture). Boomer is an asset here, as he can track and locate . Find the box with Prepper's Note (it lies in front of the locked cabin). In this case, collecting perk magazine gives you one perk point. There is a radio tower on the opposite side of the hangar, climb on that and you can glide towards the roof, use a parachute to land. Far Cry Primal. Far Cry 4. We can't stay anymore, it's too dangerous with all these cult patrols around. Go from the back of the house, there is a path that will lead you to some blood trails, that will lead you to a cave. On the second floor, look for 2 statues of a bear and a wolf. Once you liberate the camp and rescue all hostages, head ahead to a new location marked as a waypoint. We had set up camp deep in the woods and were just about finished our dinner when we heard something large move through the underbrush. Type Followed by two of those "Judge" beasts of theirs. The next location to plant is in the basement. This will start a mission where you have to locate the bear. Watch out for the sniper on top of the tower. Duct Tape several loot boxes in the bunker. Finally a helicopter will chase you, shoot it down with a rocket launcher before it destroys your vehicle. a bow, a lot of money, 3 perk books (each one of them gives you 1 perk point) and ammo. Prefer your collectibles with a bit more moolah? Smiley's Lighter . When you reach the camp, jess will ask you to kill the enemies and save the hostages. H. McCalkin - For someone who was supposed to join the 3rd marines, she sure didn't last long in the trials. Active (Far Cry 5) It is at a lookout point on a tree use a grapple rope to get there. Reach Frank's Cabin located in the south-west corner of Whitetail Mountains. I was in charge of looking after a bunch of 12 year-olds, take them hiking, canoeing, and generally try to keep them alive. The last person you reach will be Eli, and killing him will wake you up in Wolfs Den. For more tips and updates on the game, you can read our Far Cry 5 Wiki guide. This location is adjacent to, among others, the Grill Streak, where orders are received from Chad. We have polluted our minds by letting the pathetic sycophants that run our government support those that can't help themselves. Next, go right and once again use the grapple to swing on the other side. Go back to the cabin and use the card to get inside. 4) Give them their first dose, see chart for exact amounts depending on weight. Whitetails gotta watch each others backs. The note is found on a red door. This is one of the prepper stashes available in Whitetail Mountains. Find Salvage Camp on the shore and locate the box with a Prepper's Note. Location: North West of widow creek and south west of Clagett bay, a little way from the road you will find a bunker. Jacobs hunter will take you out again. M. Barnes - Completed all trials, but unable to complete the sacrifice. Inside the hangar you can find a unique plane, Pack Hunter which will be added to your collection of vehicles. Simply, open the hatch and grab the lighter from the chair. You can get some items here. The third Holland Valley lighter can be found at the Miller Residence, inside yet another bunker. Destroy the padlock (use any weapon), go inside the bunker and use the kitchen card to open the door to the treasure room. Go inside the Souvenir Shop room. That place is near, e.g. Location: The third magazine is located just next to Cedar Lake. The key is on the floor. Next, go on the top floor and on the east side you will find a guard. From the balcony, you can take down any enemy that is approaching towards the cabin n the first wave of attack. Location: Found in Whitetail Mountains in Fort Drubman. This concludes our walkthrough for the Whitetail Mountains region of Far Cry 5. The first place that would be marked as a waypoint will be the lookout tower. It is close to the same place where you found the second magazine, but a little before, in a tent on the shelf. Also, get off his lawn. Location: Henbane River - McCallough's Garage. During the attack, enemy helicopters will show up. When you reach Whitetail Mountains, talk to Dutch who will ask you to check on his niece near Baron Lumber Mill. Once all the enemies are killed the mission is complete. Get more details here. There will be a helicopter also, after dealing with the enemies you will find Ted. Kill him by going up the front stairs and jumping through the window. 9:45 Helicopter patrol shot at Whitetail boats on the lake. The path is on the left of the crashed car, jump over the rock edges and once you are near to waterfall use the grappling hook to climb up. Stop by the new window shutter, go through it to get back on the roof and take an interest in the neighboring opened window from screenshot 2. Whitetail Park Visitor Center is your next stop, and youll also be passing this way during a main storyline mission. Location: Found in Whitetail Mountains in Cooper Cabin. If you want a friend in high places. Once you complete the course, Pratt will let you out of the cage, followed by a cut scene. Now that you have all 12 lighters, you have the code needed to open Wendells secret cache. Below we have detailed all story missions that you need to complete in the Whitetail Mountains region of Far Cry 5 in order to take out Jacob. Next, you will have to jump at the blue ropes and get to the level of the target. Swim from below and you can enter inside. The secret room includes a Stanford lighter (one of the secrets of the game), a large amount of cash, 3 talent magazines (each of which adds 1 talent point) and ammunition. The treasure is inside of the locked hangar. B. Bauer - Showed promise, but ended up failing the second trial. its better to clear the outer enemies first and then going on to challenging the Cook. Your second lighter in Whitetail Mountains can be found close to Cedar Lake. The note is found on the room of the tower next to 2 piles of garbage bags. Try getting headshots to gain some extra seconds. Close the gate to trap the judge, and head over to talk to Sarah Perkins. The note is on the workbench. fly there in a helicopter if you don't want to lose too much time. You can contact him by email if you need to know exactly how to leave his lawn. Eli Palmer (Leader)Tammy Barnes (Interrogator)Wheaty (Radio Host)The Junior Deputy (player determined)Staci Pratt (player determined) There is another note with the same content below the cabin, on a small shed near the lake. Go north and reach the vantage point. Youll find the lighter on the floor. After killing Chosen, you have to head towards the next waypoint to plant bombs. She will tell you about destroying jammers on radio towers. For the next waypoint, go further up, follow the blood trails. You'll start searching for these following the mission called What They Carried, or when you accidentally stumble across a lighter. The first Chosen will be on the porch on the east of the building, and second will be inside armed with a bow. The entrance is through an underground bunker door that is located on the side of the cabin. The bunker door requires a key. Location: Found in Whitetail Mountains in Dansky Cabin. Use Grappling Hook to reach its balconies. The second one is on the northeast side of the cliff looking over the hotel. Location: Found in Whitetail Mountains in Whitetail Park Ranger Station. This will begin this mission. Then return to the center and access the ramp. Go left and you will get the note on the broken wooden ledge. Go in the house and down below in the kitchen you will find the key card that will be used to unlock the door in the bunker. Youll find some useful supplies including body armor and a note. Look on the east side of Baron Lumber Mill in the region and find Sarah Perkins to talk to her. Its the only island in the Lake, once you get there go to the old wooden house, inside on the shelf you will find the fourth magazine. Head over to Cedar Lake, and reach Jacobs Bunker. I've got a feeling that today is going to be the day that I come face to face with the squatch itself! Go inside the trailer. Now theyre all spread across Hope County, and finding each one will give you a little backstory on the person who owned it, and how they stood up to the Edens Gate cult. Keep looking for the enemies in the area, you will get another weapon and this time it will be a shotgun. Through this, you can unlock safes and doors because some stashes are behind doors or locked in a safe. 12:30 Found two Judges killed arrow wounds. Moving forward, you will get the option to pick up a rifle. Below, we'll show you the location of the silver bars in. You will find a new weapon on the table that you can use forward in the next area. And like you. The Last Of Us Part II is more than a seasons worth of television according to showrunner Craig Mazin, check out the details here. They could use trained people like me. Found in a brown desk table beside a lantern. Jump into Silver Lake, swim to the place pointed by the game and dive. Defeat them before you do anything here. Keep walking till you reach a grapple point, go up and walk left. Before you go, gather some salmon by going to a fishing spot marked on the map. Destroy the boarded planks on one of the windows at the back of the house and enter inside. Feed him the fish and you will gain his loyalty. I know I'm not much of a soldier, but I'm not going to let their deaths be in vain. Reward: 1973 Pygmalion SSR. As you've seen things have been getting pretty nasty out there. As you stand in front of the shed, looking at the house, you'll see that a bit of barbed wire is damaged. The note is located on the island, look for military cabinet near a shed. One of the easiest lighters to find is at Rae-Raes Pumpkin Farm, as youll probably head here early in the game. Let me know when the truck is here to pick it up and I'll unlock it for you. Location: On the west of Moccasin River theres a small lake with a small island. Now the waypoint is on the top, take the path on the right of the bridge. I'm going to science the sh*t out of these what did Eli call them? Location: Found in Whitetail Mountains in Fort Drubman. Let's start off with the lighters in John's Region. Check the shelf to grab the lighter. Eli will next tell you to go to Hawkeye Tunnel to rescue more hostages. Cult members will then swarm and attack your position; you can add the support of Cheeseburger to attack the enemies. Inside, you can find, e.g. Trek the mountains during the side mission "Nature Provides". This region is mainly used for training of the cult army and hunters. Location: Found in Whitetail Mountains in Whitetail Park Visitor Center. You can obtain various perk points in Far Cry 5 by collecting collectibles. Get inside through the window. Head northwest of the house to find a bunker. Location: West of F.A.N.G center across the moccasin river on a wooden bridge you will find your 12th magazine. Then put a dead body in the feeding trough that is inside the cage to lure a judge. Head inside to find the loot. Look for a white table. If you are visiting this area for the first time you will have to take down all the enemies in this area. You can do that by using your own helicopter and landing it on the hangar. The only way to get inside is to reach the open hatch on the hangar's rooftop. Find the stone ledge presented in the picture. This location is adjacent to, among others, the Grill Streak, where orders are received from Chad. Reach the small island in the south part of this region (see the picture). The treasure contains, e.g. They're typically in a safe, and those safes are often hard to find. The consent submitted will only be used for data processing originating from this website. Go inside, down the stairs. This completes the mission and you will be back at Wolfs Den. After completing the previous mission, Jess will ask you to continue with her to another location. In the corridor, four enemies wait for you, followed by a room with a wolfs head where the last enemy is. 2) Strap them into the chairs, make sure the restraints are done up tightly. R. Flaherty - Failed to complete the third trial. Interact with the control lever to turn on the dredge. 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You will find your 14th magazine on a bench there. This stash can be found in a bunker on the island to the west of the railway bridge connecting the Whitetail Mountains to the Henbane River. a enemy helicopter will then attack you, grab the rocket launcher nearby to shoot it down. The room will continue for longer this time and you have to continue killing enemies that are all around the area. Allies We spend so much effort to lift them up that instead they are dragging us down.

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